Mini-Revver 3D

Sony Playstation Grades

 

1-3 = Terrible, Lousy

4 = Below Average

5 = Average

6 = Above Average/OK

7 = Good

8 = Great

9 = Fantastic, Amazing

10 = Perfect

 

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Classic/Must Play (8.5 – 10)
 

 

 

 

ACTION

 

 

Strider 2

 

+ ranking, great variation, much tighter controls, double jump, wall climbing, great

bosses overall, good length, includes Strider 1 arcade version with (optional)

remixed music, difficulty options?

- more of a remake of the first game, unlimited continues *and* respawn on the spot

removes the challenge, somewhat annoying boss introductions

 

 

 

 

ARCADE

 

 

Bomberman

 

+ 3 difficulties with 50 levels each and different game modes, 8-player?, ghost mode

for getting revenge after death, switch items on/off

- single player is a remake of the first game and dull as hell, flak vest seems over-

powered

 

 

 

 

ACTION RPG / ADVENTURE

 

 

Resident Evil 2

 

Silent Hill

 

 

 

 

Brave Fencer Musashi

Graphics-8 Sound-8 Control-7.5 Challenge-7.5 Story-7

Level Design-8 Frustration-7 Fun-8 Originality-7

Overall Score-

+ Silly humor, varied level design (platforming, pole climbing, minor puzzles, hidden items), decent voice acting, assimilate enemy abilities,

magic attacks, day/night cycle, mini-games

- Some camera issues, having to wait for shops to open is tedious (you can sleep at will

though), no second quest?

 

 

 

RPG

 

 

Final Fantasy VII

Graphics-9 Sound-9.5 Control-8.5 Challenge-7

Level Design-8.5 Frustration-7 Fun-9.5 Originality-7

Overall Score-9.5

+ Lots to see and do, successfully dramatic and emotional scenes, customizable characters

- SD characters look very dated, some mini-games not very well executed, some very shallow

characters

 

 

 

 

Final Fantasy IX - Gfx-9 Snd-8.5 Ctrl-8 Chl-7.5 Sty- Ld-8 Fr-7.5 Fun-9 Ov-

 

 

Xenogears

 

 

Vagrant Story

 

 

 

 

STRATEGY RPG

 

 

 

FF Tactics

 

 

 

 

FIGHTING

 

 

Tekken 2

 

 

Tekken 3

 

 

 

 

PLATFORM

 

 

Klonoa

 

 

 

 

Tombi!

 

+ goofy and charming atmosphere, very interactive environment, 2-plane gameplay

(revenge of shinobi-style), checkpoints, adventure elements, lots of sidequests, teleport

item, great sound fx,  many secrets, unlimited inventory?, gain new moves and weapons

 

- many fetch quests, collectathon, lame rewards for some quests, Tombi has a problem

with grabbing onto grapple points, limited movement between planes (only through certain

spots that are pretty rare), lack of consistency (you can't climb some walls), you quickly

end up with quests that are sometimes not explained at all which can be overwhelming at

times, some backtracking 

 

 

 

 

 

PUZZLE

 

 

Kula World

Devil Dice

 

 

 

RACING

 

 

Gran Turismo

 

Gran Turismo 2

 

 

 

 

BEAT / SHOOT EM UP

 

 

Einhänder

 

Harmful Park

 

 

 

 

Great/Interesting/Worthwhile (7.5 - 8.5)
 

 

 

ARCADE

 

 

Incredible Crisis

 

 

 

 

 

ACTION

 

 

Die Hard Trilogy

Metal Slug X

Omega Boost

Jumping Flash

Silent Bomber

 

 

 

 

 

 

ACTION RPG / ADVENTURE

 

Castlevania: Symphony of the Night 

Graphics-9 Sound-9 Control-8.5 Challenge-7

Level Design-8 Frustration-7.5 Fun-8 Originality-6

Overall Score-8.5

+ metroid-style gameplay with RPG-elements (levelling up and shopping/looting equipment), familiars,

good length, unlockable character (second quest), lots of moves, shapeshifting, hilarious dialogue,

save points, secret rooms and items

- You can skip many challenging rooms by turning in to a bat, the upside down castle is a

cheap way to extend gameplay, most bosses are too easy unless you make an effort not

to level up

 

 

 

 

RPG

 

 

Final Fantasy VIII

 

Gfx-8.5 Snd-8 Ctrl-8 Chl-6.5 Sty-7 Ld-7 Fr-8 Fun-7 Ov-7.5

 

+ great cutscenes, interesting core plot, some cool environments, good dramaturgy

 

- very introvert and immature main char, mostly boring dialogue, stupid plot twists, some

characters lack development (irvine), the draw and junction systems are easy to abuse,

drawing is extremely boring but you have to do it because you don't know when you're

going to need a certain magic plus you'll want too keep the magic to junction to your

characters - forces the player into tedious balancing, aliens, the concert scene, rehashes

a lot of stuff

 

 

 

 

 

Suikoden

Graphics-7.5 Sound-8 Control-8 Challenge-7.5

Level Design-7.5 Frustration-7.5 Fun-8 Originality-6

Overall Score-8

+ Three different battle systems (party encounter, large-scale battle, duel), 108 recruitable

characters that you can also carry over to the second game, mini-games, see your home

base develop as you recruit more characters, good bosses overall

- can't walk diagonally, while the duel and large-scale battle are fun diversions they lack

substance and get pretty boring on repeated playthroughs, somewhat choppy scaling effects

, somewhat uneven difficulty (vampire boss), 

 

 

 

 

 

BEAT / SHOOT EM UP

 

 

 

 

FIGHTING

 

 

 

 

PLATFORM

 

 

 

 

PUZZLE

 

 

 

 

SPORTS

 

 

 

 

RACING

 

 

Gran Turismo

 

 

 

 

STRATEGY RPG

 

 

Vandal Hearts

 

 

 

 

SIMULATION
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Good if You Like the Genre/Worth Trying

 

 

 

 

Thunder Force V

 

+ Warning boxes when enemies attack fast from an unexpected direction, choose your path,

difficulty options, save feature (auto-save), some cool perspective-effects (though you loose control

when they happen - not good), pretty intense and varied

 

- cluttered and pixelated backgrounds and small enemy bullets that blend with them, 

cheap-looking menus (especially clear level screen), trial & error, unbalanced weapons

(the reverse beam is way too slow to target with), annoying white boxes around enemies,

bosses go down very fast when using charged beams, no life tally?, short opening stages

 

 

 

 

 

 

 

Mediocre/Not For Everyone

 

 

 

 


Crap…